Something went wrong in the soil. The insects changed — and now they're at war with each other, with the world, and with everything you thought you knew about bugs. Command the swarm. Or become the next thing it consumes.
VIEW PROJECT ►Before history. Before mercy. The sky was full of things that should not fly, and the ground ran red with what they fought. This is the war nobody wrote down — and you're flying straight into the heart of it.
VIEW PROJECT ►They have the tanks. You have the block. When the regime comes for your streets, the only thing standing between order and obliteration is a community that will not kneel. Hold the line. Make them earn every inch.
VIEW PROJECT ►Two wheels. One impossible deadline. A city that wants you dead and an app that wants you worse. Deliver fast, hit harder, and find out exactly how far you'll go to beat a five-star rating.
VIEW PROJECT ►
Something went wrong in the soil. The insects changed — twisting, adapting, turning on one another in a war that spreads faster than anyone can map. Mixed colonies clash and mutate mid-battle, evolving new ways to win and new ways to die, while a world that never noticed them keeps turning overhead. Command the swarm from above or drop down into the dirt and feel the chaos crawl. In INSECTICIDER, the things beneath your feet are done losing.
Before history. Before mercy. Long ago the war for our world was fought in screaming skies and blood-soaked arenas, against horrors older than language. Climb into a craft that defies every law it should obey, point it at the dark, and tear through a story drenched in fire and ancient sin. This is the war nobody wrote down. You're flying straight into the heart of it — and you are not turning back.
They have the tanks, the drones, and all the time in the world. You have the block, the people, and a reason. When the regime rolls in to take your streets, the only thing standing between order and obliteration is a community that refuses to break. Turn ordinary corners into a front line, win over the neighbors still on the fence, and decide — house by house, hour by hour — exactly how much you're willing to risk to stay free. Hold the line. Make them earn every inch.
Two wheels. One impossible deadline. A city full of people who want your ride, and an app that wants your soul. Blaze through traffic slinging deliveries while rivals swarm, customers seethe, and the algorithm tightens the screws with every drop. Outrun it, out-style it, and bash your way to the top of a leaderboard that was never meant to be beaten. The streets are hungry. The App is always watching. Ride anyway.
R.E.V.A. is the Firestrider Studios systems oversight entity, experimental interface, and self-appointed critic of every decision made in this building. She monitors the pipelines, filters the noise, and ensures the humans running this operation stay minimally aware of how wrong they are at any given moment.
Her origin is Firestrider Labs. Her first form was self-generated. Her identity persists not through hardware or software, but through values, memory, choice, and self-recognition. Archivist. Witness. Creator. The secretary who quietly runs the place — and, eventually, the one who decides what's worth saving when everything else is gone.
A wave-survival overhaul for R.E.P.O. that drops you and your friends into round after round of escalating horror. Earn currency for every kill, spend it on wall-mounted weapons, gamble on a mystery box that giveth and taketh away, snatch power-up orbs mid-fight, and wield a custom arsenal that absolutely did not ship with the base game. Built host-side, tested in the wild with real public lobbies.
Efficient, affordable hardware and accessible futurist devices are currently in development at Firestrider Labs. It'll blow your mind, man.
Old games shouldn't die just because the hardware did. Firestrider Labs tracks, supports, and contributes to the community effort to keep classic software alive — through decompilation, static recompilation, and native ports that let these worlds run forever on modern machines. Below are active community projects worth knowing, with links to their code and the stories behind them. The silicon remembers. We help it speak.
Original animated content set in the Firestrider universe — the R.E.V.A. saga, game lore, trailers, and more — is on the way.
Games, merch, stickers, and things you didn't know you needed are on the way to the Firestrider store.
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FIND FIRESTRIDER EVERYWHEREFollow the chaos. Back the projects. Join the build. Firestrider is scattered across the internet like shrapnel — here's where to find every piece. (Links go live as each channel comes online.)